CONTENT ADDITIONAL: Julius Caesar's Campaigns in Gaul
Since I'm a bit FOGeando, today I leave an additional content, this is a small draft scenarios for the campaign of Julius Caesar in Gaul.
Led by maximvs we will enjoy the scenes that have mounted with the idea of \u200b\u200bcontinuing this campaign understood from 58BC to 51BC.
This is a good example of what allows us to create ease of scenario building manager as well from time to time, in an update, the package comes with some surprise as some of the scenarios created by the Community. We
that if you have FOG and now you are giving cane, go through this link and enjoy the campaign proposed by maximvs.
Here you have some scenarios in which is working to give you an idea:
Caesar in Gaul 58BC - 1 The Helvetii Caesar in Gaul 58BC - 2 The Helvetii 58BC Caesar in Gaul - 3 Ariovistus Caesar in 57BC Gaul - 1 Belgians Caesar in 57BC Gaul - 2 nerves Caesar in Gaul 57BC - 3 Alps And what will the new series:
56BC Caesar in Gaul - 1 The Venetian Caesar in 56BC Gaul - 2 The Veneli Caesar in 56BC Gaul - 3 The Osismi Caesar in 56BC Gaul - 4 The Aquitaine Caesar in 56BC Gaul - 5 The Aquitaine
At first it was Field of Glory , the base game and the need to play all future expansions .
In the first installment, we can play the scenarios that brings (not many at first) with armies already mounted, so we can get used to the idea of \u200b\u200bhow this version of the famous PC game miniatures. Base game also comes with a scenario generator which easily made to appear several scenarios created by the community and some of them were added in patches that have emerged so far.
should be noted that Field of Glory, also lets us know how the multiplayer and see how fast, entertaining and fun are the games against another opponent.
But it is only the beginning and although 50% of the essence of the game, which I will discuss today is the beginning of what will be the digital version of such a dedicated number, of course one of the most important parts of their Big Brother may not be represented, well not 100%, I mean the whole art of miniature painting and collecting itself that carries the fans of this wargame and secondly all the rules you have to learn, but a bit of that if we bring, I refer to the various armies that can mount from this first extension, which like the original, will accompany a few more to catch up to the board game.
And when it comes to rules, not required reading times because of the calculations, variants, given shots, tables and so will your computer, we only devote to the fun part, the plan and planned move as a tactic, but that's only superficial because when you play against another opponent or opponents and see how to search and scratch the fabulous manual on-line learning and Take advantage of your opponent.
Field of Glory Rise of Rome is the first of these expansions and more importantly, is the first that brings the digital generated armies, which will be the cornerstone of This wargame in the PC version.
In Rise of Rome adds a host of new features for individual items to the multiplayer and a great number of armies and troop types:
Mid-Republican Roman, Late Republican Roman, Gallic, Pyrrhic, Later Carthaginian , Ancient English, Macedonian Later, Attalos pergamena, Numidian or Early Moorish, Later Seleucid, Later Ptolemaic, Pontic, Spartacus Slave Revolt, Early Armenian, Parthian, Jewish Later, Bosporan, Illyrian
Features Extensive Army Digital Generator (DAG), which allows us to design hosts a number of points and then use these armies to single player games against AI or against another opponent through multiplayer.
generator using random battles armies created in the DAG.
new option was added to the field of vision. Battles can be implemented with or without LOS. This option will hide and action groups enemy tactics in the field that is hidden behind the hills or other troops. Beware of ambushes. Baggage
camps displayed in battle and can be looted for bonus points. Some armies are allowed to strengthen their Baggage.
Incorporating fortifications and walls that can be used for defense.
More than 100 types of new units as camelry, scythed chariots and artillery!
5 new types of terrain: rugged terrain, impassable terrain, open fields, plantations and steep hills.
6 new battles of the Persian Wars and Greek, Macedonian and Punic Wars and Expansion Rome.
the moment is having acceptance by the community, it is thanks to how easy and fun it becomes, especially when playing against another opponent. The games are quick to run and the challenge is to see who is riding the best army to win every game or at least the majority.